Wednesday, August 3, 2016

Big Awful Game Jam #2: Walkthrough

The past month's seen some complications, so I've been coding rather than writing updates, but the game jam is over now.  Unfortunately, I did not finish the gameplay coding.  Said complications tightened the schedule too much to achieve my design plan and I was unwilling to compromise my personal goal for the project: generating world maps that wouldn't look out of place in a Tolkien-style fantasy book.

Sample Screenshots

So let's talk about map generation.